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This season's "Path of Exile" league is coming to an end, and it has been enthusiastically sought after. Let us review the path of exile. It has some very interesting skills and mechanisms, POE Currency Buy to get powerful skills and mechanisms. We will introduce some larger content here!

Harvest mechanics
As the name implies, Harvest is about getting seeds from the map, planting seeds and planting their own monsters, and gardening. You can kill monsters and collect the fallen seeds. After you have a few seeds, you can take them to a new NPC and go to the "Mysterious Sacred Tree". You can choose to germinate seeds, which will produce killed monsters. These monsters will power nearby machines, allowing you to make recipes in them.

The biggest advantage of this mechanism is that it allows most players to make handicrafts. But this does not make it more difficult to obtain items like other games, but to make it easier for ordinary players to use higher-level equipment. From what we have seen so far, it seems to have reached a good balance.

Harvest league skills rework
The Harvest Alliance has a lot of skill rework. The main changes are branding, slam skills and wars. The biggest difference between the brand is that the current brand quickly returns to the original position after the target disappears, and the current brand recall does not refresh the brand's duration. The Arcanist brand will cast link spells every time it is activated. The penance brand will not cause any harm during the duration, but will gradually spread to nearby enemies. After being removed from the target, it will explode, causing huge damage. The Winter Tide brand will cause cold damage to the attached target over time. The longer the attachment time, the greater the damage caused.

Usually will provide grand slam skills, greater AoE, higher damage numbers and more reliable mechanisms. Mechanics changed skills such as Sunder and Perforate to make them more reliable. Constructing the Grand Slam is removing its "charged Grand Slam" mechanism and replacing the number of endurance hits with a larger AoE. It can also be eliminated by losing a charge every 3 attacks instead of having a 35% chance.

Constructing a slam is one of many changing abilities. The war has broken out in full. The persistent cry can now be healed, and elemental resistance is built into existing skills. The Frightening Cry can now be used as a gem instead of an item. It can cause double damage in the next attack. The ancestor’s cry is a brand-new skill that will make your next few strikes also target nearby enemies. Earthquake Shout is another new feature that allows your slam effect to have a larger range. The Sound of Summoning will now increase the buff of nearby allies, allowing them to gain a certain percentage of weapon damage as additional damage, and boost the next few attacks. Hell's Tears is the call of the new bottomless abyss, now covering nearby enemies with ashes, causing them to explode upon death. Finally, the general's cry is another new ability that can be related to melee attacks, and when used, it will spawn a ghost, which will use this ability once before being dispelled.

So far, we have mastered all the content of Harvest , but there are more things to do, and many exciting things to try. With more POE Currency now, you can experience more exciting things in the final stage of this season.


The Path of Exile 3.11.1f will suppress multiple errors. Fortunately, we provided patch notes before its release. The patch is set to be deployed on the PC first, followed by the console. Created by die-hard gamers, "Path of Exile" is an online action RPG set in a dark fantasy world. Focus on visceral action battles, powerful items and deep character customization. If you have not obtained powerful items, don't worry, Chaos Orb can help you get them.

This patch is designed to resolve issues with messages, special characters, access to the Holy Grove, Holy Grove portal, etc., including:
   Fixed a bug that could prevent Conqueror from being generated on your atlas after migrating from a single-player Independence League.
   Fixed a bug that could cause duplicate rooms to appear in the Temple of Asoatl.
   Fixed a bug that caused the black box to sometimes appear on top of the object.
   Fixed a bug where Elusive would cause some makeup effects to temporarily lose their texture when the gain value expired.
   Fixed a client-side crash that could occur when taking screenshots using Vulkan rendering.

In the recent news, it was announced that the 3.12 announcement will be made on September 1. The next league is scheduled to land on PC on September 18, and the console will get a new league on September 23. The current league is over in less than a month. Buy POE Currency can make your current league as complete as possible.


The latest update of Path of Exile requires players to plant monsters in the garden, and then collect their lives to earn POE Currency.

The free ARPG Path of Exile was first released in 2013. It is located in a dark and terrifying fantasy world full of monsters, undead and hostile wildlife. Like other ARPGs that inspired it (such as "Diablo 2"), players will explore randomly generated maps, kill hordes of enemies, and collect armor, weapons, and various other items for the entire army. The Path of Exile can be played alone or together.

Throughout its life cycle, the road to deportation has undergone numerous updates. Every few months of the league provides a new starting point, in sharp contrast with the previous league deli. Can reap life.

As they travel around the world, players will see blue glowing roots pointing in the direction of temporary storage of seeds. After the player clicks "Seed Cache", three things happen. First, it rejects certain types of seeds. Secondly, Oshabi appeared beside the entrance of the Holy Garden. Third, if the player has planted seeds before, it will double the growth cycle. For example, for most level 1 seeds, the three growth cycles must be fully mature, which means that the player must be in contact with the three seed storage areas from the beginning of planting.

If you want to harvest seeds, the player must use the collector in the collection area to harvest at least eight seeds. And the player needs to spend a little time to make the monster that makes the seed germinate. Defeating monster players can reap their lives. Different seeds will sprout different monsters, thus changing the effects available in the aircraft system. Traditional saviors can only be used to design or create new items, such as additional collectors and shelves, while the concentrated shelf life can be used to grow high-quality seeds and store them in storage tanks.

There are three kinds of seeds, each with a different color and life cycle. Wild seeds are purple, transparent seeds are yellow, and original seeds are blue. Advanced seeds need Buy POE Currency to grow, so sprays are needed. Place the diffuser next to the seeds to be fertilized, connect it to the shelf, and then connect the shelf to the appropriate type of collector. Fight these monsters, the next layer of seeds may drop. Create enough seeds and bosses to create a strong final boss. The path of exile proved that gardening can be won.


The game's wiki, which is totally network driven, is there. If at any point somebody referenced a term or thing you're curious about, feel free to look for that there. The POE Currency ninja site is there too for all your database and construct related concerns. 

The site is there for all your exchanging needs, so there's no reason for utilizing the exchange channel You can legitimately murmur individuals and check whether they're online to make those exchanges also. The video above even gives you a few "rules and regulations" when making exchanges. 

A detailed explanation of the balance of the game in Road of Exile: Harvest. From their description, it can be understood that in "Path of Exile: Harvest", GGG focuses most of the balance on branding, and two-handed weapons and warfare. The reason why Delirium is at the core, the team also balances clustered jewellery and its place in POE Items.

Two-handed weapons are gaining some love and are regaining their proper place on the top of the power meter, while retaining the risks associated with using them in the Path of Exile. The slow and heavy blow will now cause enough damage to stun the most powerful boss, regardless of the stun mechanism.

Two-handed weapons and slow attacks
The two-handed melee weapon arsenal of Path of Exile has been re-adjusted to provide ideal base damage for all types of players. In addition, most weapon types have implicit mods. These changes are in addition to the passive skill tree, which provides power and practicality, such as Tribal Fury or increased total life recovery rate per second. Skills aimed at using two-handed weapons have also been improved. Sunder, Static Strike and Tectonic Slam have the highest rework rates, but the values ​​elsewhere have changed significantly.

The "Path of Exile" brands are becoming more and more annoying because they allow a tedious and very effective way of play, with dead people everywhere. GGG wrote: "When the enemy connected to it is killed, the brand will fall to its original or recalled position." In addition, "Brand Recall" no longer refreshes the duration of the brand, it has a longer cooling down The time and the cooling time recovery value of each level is low.

Sound of war
Now, Warcries are more powerful, but they last longer and cool down, and they are no longer shared between Warcries. Path of Exile: Harvest added more Warcry passive clusters for cooling recovery, faster use time, use of multiple Warcry, etc.

I understand from the developers that these changes make "Sound of War" have a greater impact on the battle, and bear the huge reward for using skills when surrounded by adventure. However, the challenges and risks for players are undoubtedly huge.POE Currency Buy may be a more appropriate way. You don't have to take risks, and you can improve your weapons and equipment to get more advanced rewards.

During the seminar, I can discuss which items are worth selling to other players and which items should be thrown to NPC vendors. There is no easy answer, and item values ??may vary greatly during the patching process. However, you can take some simple steps to determine whether POE Currency is worth the money.

If your search returns no results, please drop the larger network. Use advanced search to filter by the basic types of products and select a wider range of product levels to view other products that are similar but not identical.

The video above is a great resource to break down the items you need to look for while playing. It will not tell you the prices of these items (because the prices are constantly changing), but it can help you understand the statistics you are looking for.

As I mentioned above, "Path of Exile" does not have a common currency like gold for trading. Instead, players use crafting materials to trade items. They are called spheres, which have various effects and can be used to modify items, thereby affecting the overall value of items. However, the de facto standard (think of it as US dollars) is a chaotic ball. These are relatively rare, but once you reach the endgame of Path of Exile, you can expect that most trades will require a certain number of chaotic spheres, so you should always stick to them when you find them.

When deciding which items to sell, I want to say that unless you guarantee that you can get the Chaos Orb, it may not be worth the time. Players can certainly sell items at lower prices-and it is possible to make a fortune in this way-but more casual players should Buy POE Currency instead of trying to enter the market, unless that is of course your business.


The new sandbox MMORPG Fractured (PC) is currently undergoing alpha testing. The video will show you the new features there, including the POE Currency system. This reminds people of the road of "robbing and killing" in exile.

What broke? The MMORPG sandbox takes place in three worlds, composed of orcs, humans and demons. By selecting people, you can decide whether you want to do PvE only (beasts), or you want to experience PvE in controlled PvP (humans), or rely entirely on PvP (demons).

You can walk your own path in these worlds, develop your own character, participate in the construction of cities, and then participate in battles and sieges in the PvP world. Or you become a craftsman or adventurer. MMORPG is reminiscent of the classic "Genesis". Fractured is currently conducting a new Alpha test, which is currently used to test a wide range of talent trees and player cities.

Why is the game reminiscent of the path of exile? As can be seen from the video, the "broken" has a complex talent tree. This is very reminiscent of the popular skill system in Path of Exile. During the game, you will collect so-called knowledge points, which early Alpha testers can use to learn new skills. Now these knowledge points can be converted into talent points. For every 1,000 knowledge points you get, you will get one talent point.

You can unlock a total of 60 talent points, and then assign them to the talent tree. The system here is similar to the action RPG exile path. Place points as nodes on talents, and then you can Buy POE Currency to activate more nodes or talents.

Then, you will build buildings with other players, such as city hall, tavern, magic shop, and so on. Then, the system will be expanded in the future, such as using fences and resources near the city you want to demolish.

Path of Exile: The harvest is all about the monster. Literally. As the name suggests, the latest alliance and the ongoing expansion of ARPG are all about building your own farm-you won't harvest delicious crops unless the seeds germinate. On the contrary, when your plants are ready to be harvested, they will produce a batch of monsters for you to kill. If you succeed, you can use the condenser to maintain their life and use it to make POE Currency.

The developer Grinding Gear Games realized that not all players want to play farm games, so every effort has been made to ensure that building and maintaining a monster farm is a simple task. GGG is also eager to distinguish this league from the previous Delirium league, which was heavily combated, so although there are still a lot of disabilities, you need to be creative to get the best return.

Of course, the upcoming Harvest League also means the transformation of skills and fighting style, as well as a large number of new legendary equipment. We have a sneak peek at the new alliances and content of POE 3.11, so please continue to read our understanding of Harvest.

The harvest alliance is about to begin, and you will meet the new NPC Oshabi. She was ostracized from the superstitious people of Azmeri, and her interest in gardening potential prompted her to seek a new identity. She discovered a new area called the Sacred Grove, which is an ancient and mysterious garden. To help her seek self-discovery, she asked exiles to help her realize her farm dream.

You can plant seeds anywhere in the sacred woods, but you also need Buy POE Currency so that they can absorb all the sweet vitality once they bloom-just click the collector and the plants will burst into battle with the monsters.
Grinding Gear Games announced its next "Path of Exile 3.12" expansion announcement, which is scheduled for September 1. Path of Exile is an action role-playing game released by GGG. Items in Path of Exile can have different attributes, which can be used to enhance your character equipment. As an intermediary for game transactions,Buy POE Currency can be used to purchase special items you need.

They shared the expansion timeline on their official forum over the weekend. The expansion 3.12 will actually be developed in a 13-week timeline. Grinding Gear Games stated on the forum that their development usually takes 13 weeks. However, due to the peculiarities of 2020, developers working from home caused Harvest to develop for 14 weeks. Usually they release four extensions in March, June, September and December each year, which means that new extensions need to save 1 Weeks to make up for the time wasted in the previous development. However, to be on the safe side, 13 weeks can make the next expansion of consumption much safer. Despite this, the developers will still complete the work within 12 weeks, but this may be delayed a bit.

As for the release date, the release date is set for September 1. The release date of Expansion 3.12 (the name is not known yet) will be September 18 for PC and September 23 for consoles. This means that their current league Harvest will end on September 14 PDT 3p. Between now and the release of 3.12, the league activities have not ended. As the most powerful Poe currency, the more POE Chaos Orb, the better, you can exchange the more advanced and better equipment, which is very important for POE players to win every season. In case you miss this season, you can catch up with the team's plan for the rest of 2020.

This manufacture is based around two Nebuloch maces Nebulochs are weapons dropped by Elder, and they are based around continuance charges. For every perseverance charge you have, Nebuloch gives you more harm and protections. Nonetheless, it additionally bargains harm to you. The possibility of this manufacture is to work however many perseverance charges as would be prudent, and get enough life recovery with the goal that you aren't deteriorating from the Nebulochs. For whatever length of time that you can deal with that, which isn't especially hard, at that point the vast majority of your remaining details can be engaged around survivability since the Nebulochs will give the greater part of the harm. 

The second key piece of this construct is a Watcher's Eye that peruses: "Life picked up for every foe hit while influenced by Vitality POE Currency." Because there are such a large number of shots from the Molten Strike, it can without much of a stretch mend you back to full wellbeing with a couple of assaults, and you can assault 5+ times each second. 

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